It’s never to late to learn a new (programming) language ;) So I’ve been starting to learn Cocoa, Apple’s Objective-C based programming environment for Mac OS X.

My “Cocoa”-trip started with building a little application called “WSPluginSwitcher“, which is a Cocoa based tool for switching Flash plug-ins on OS X (Leopard).

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ThunderBolt AS3 is a lightweight logger extension for Flex or Flash application using Firebug. With its new tool called ThunderBolt AS3 Console, which based on Adobe AIR, it’s independent on Firebug. That’s incredible helpful for logging AIR applications using ThunderBolt AS3.

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UPDATE 12/05/07: Luke Bayes has added the RemotingTestCase to AsUnits repository. Thanks Luke!

AsUnit is the first choice for Test-Driven Development using pure Flash applications. However, currently you find only one test case for asynchronous data using an instance of the flash.net.URLLoader class, but it seems neither for calling methods based on Flash Remoting using the flash.net.NetConnection class. So I decided to add a new test case called asunit.framework.RemotingTestCase” to the AsUnit Framework and hope it would be helpful for the community – check it out ;-)

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ThunderBolt AS3 is a lightweight logging tool for Flex 2 and Flash CS3 applications using Firebug as its logging console. It’s open source based on the Mozilla Public License 1.1.

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WSMonitor is a handy tool based on AS3 to detect memory issues in Flash or Flex applications. It’s simple to use and it’s free – including full source.

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This is the second part about the latest update of ThunderBolt AS3. ThunderBolt AS3 is an open source logger extension for Flex 2 or Flash ActionScript 3 applications using Firebug within Firefox.

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A few weeks ago Martin Kleppe started a project on Google Code called Flash-ThunderBolt. The idea behind based on Manfred Webers blog entry “Make MTASC talk to Firebug” which describes a way for logging Flash apps compiled with MTASC using Firebug.

I’ve already joined the Flash-Thunderbolt project for coding an AS3 version. It won’t be a copy of the current AS2 package but rather another approach for using Firebugs Console API as simple as possible. Check it out, here are my first steps:

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Xtrace is a popular debugger console on OS X for logging your trace() data outside the Flash IDE. For easier handling I decided to write an extension for Zeroi that keeps your standard trace() methods in your code.

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In my previous posts “trace() outside the Flash IDE with tail” and “Are you looking for AFTERTHOUGHT on OS X?” I described two similar ways for debugging Flash movies outside the Flash IDE. In fact, it’s relatively simple to use the Flash Debug Player in connection with the logging file called flashlog.txt but it has only got one big disadvantage: Instead of outputting structured data in predetermined levels you’ll get tons of unstructured lines.

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AFTERTHOUGHT is an amazing tool for debugging Flash movies, but it runs only on Windows and it needs .NET runtime. It seems that a Mac version will be available soon but you won’t need it. Because OS X provides a suite of developer tools such as Console which you can view the message logs of your Flash Debug Player in real time as well. If you are familiar with Terminal, you’ll optimize your debugging session as Mark Llobrera commented on Mark Walters’ Blog.

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