Pushing (binary) image data using Node.js and Socket.IO
These days I’m playing around with Node.js and Socket.IO. One of my goal was to push (binary) image data to clients (browser) in real time using WebSockets.
// Playground of Jens Krause
These days I’m playing around with Node.js and Socket.IO. One of my goal was to push (binary) image data to clients (browser) in real time using WebSockets.
After deciding to port an ActionScript Cafe Townsend example into JavaScript the first step was to build a simple login example.
It is built with Node.js (Express) on server-side and it uses Eco templates to render views on client-side. Most of code is written in CoffeeScript.
It’s a good idea to run Node.js using the latest (stable) version. However, there might be some reasons to downgrade Node.js to a previous version. In my case I needed an older version to test and deploy a simple web app to Heroku (where Node.js v.0.4.7 is running, not the latest v.0.6.5).